New arrests in arenas, for example Sky Temple and Waterfront.New arenas, including from SpoR and Anthony Nova.New livebars based on graphics, released even in the days of the so-called version of V6, now in HiRes.
![mortal kombat project 4.1 v6 mortal kombat project 4.1 v6](https://i.ytimg.com/vi/hUCDbss1gEI/hqdefault.jpg)
![mortal kombat project 4.1 v6 mortal kombat project 4.1 v6](https://i.ytimg.com/vi/wP3Cp65l_gg/hqdefault.jpg)
The masked reptilian mask released by the author Eddie Mattos back in the days of version 2.5, was finally ported to the new version. Not only are sprites replaced, but the rest is tweaked so that it looks normal when playing (mainly, the position of the sprites in the finishes). Also, the classic reptile is still available – it’s enough just to write it as Reptile in f.
![mortal kombat project 4.1 v6 mortal kombat project 4.1 v6](https://i.ytimg.com/vi/2_GfSb32RyU/hqdefault.jpg)
We’ve also included below a video showing some fatalities. Those interested can download MKP 4.1 Season 2 Final from here, and below you can find its complete changelog. Moreover, MKP 4.1 Season 2 Final features new arenas, a new character, new stances and victorious poses for ninjas and cyborgs, improved blood graphics for all characters, new livebars the are now in HiRes, the ability to perform fatalities on Shao Kahn, and an animated Dan Forden. Alongside some gameplay tweaks and enhancements like more balanced Boss reactions and speed and better collisions, in this final version the transition between the floors was slightly changed (the camera moves more smoothly). Borg117 has released the final version of his amazing MK Mugen game, MKP 4.1 Season 2.